Roberto Moreno is an environment / prop artist that worked on Imaginators and Trap Team (I can't find info regarding if they have or haven't worked on Superchargers). He did a majority of prop models and designs for the games, such as the various gold that you find laying around, or the breakable objects that you don't even truly spare a glance. If you want to check out some more concepts I have excluded, here is his site!
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Wednesday, May 8, 2024
Roberto Moreno | Prop Design
Thursday, May 2, 2024
Christian De Pedro | Skylanders Academy prop design
Alright these are probably the coolest concepts I have seen for the show which I uh, have never really talked about here... Even though I have binged it- lets see... A few too many times to count?
I suppose I should also make a tag for the show now.
Real quick before we delve into these amazing works we have Christian's art page right here if you want to check out more! Let's kick off with a few environments: The full link
Tuesday, April 30, 2024
Skylanders Superchargers and how the models work
To all the potential tech and 3D model nerds scrolling my page, or if you've stumbled upon my Skylanders rips online, (which haven't been approved to The Models Resource yet at the time of writing this) I've decided to make a post explaining Skylanders Superchargers models and how to properly set up the nodes in Blender! This probably works for the models from other games but I haven't gotten around to ripping those apart yet.
And the Shading tab in the top of the screen is where most of our work will be carried out.
Now for the normals which are the most important texture, even if you don't want the other textures, I would recommend adding the normal map. Skylanders has a strange problem with normals where the red channel is inverted, but luckily Blender can fix it no problem with one extra step! To fix the normals add a RGB Color Curve node and plug in the normal, flip the red channel in a straight line.
Tuesday, April 23, 2024
Bill Tiller | Environment Concepts
Bill Tiller worked as a senor concept artist as Toys for Bob on Imaginators, primarily working on props and environment designs.
Tuesday, April 9, 2024
Anthony Avvento | Skylanders Swap Force 3Ds and Count Moneybone
Anthony Avvento designed a ton for Skylanders Swap Force 3Ds including making Count Moneybone's design.
There's a more concepts on Anthony's site such as for Moneybone's robotic monstrosities, please support the artists!
(Fun fact, Count Moneybone was actually introduced in Swap Force 3Ds and not Superchargers)
Tuesday, March 19, 2024
Skylanders Superchargers concept art
From Lisa Wiley who worked on Skylanders Superchargers, several pieces of concept art and level sketchovers! Also an earlier version of Splat seems to be present in some of the level sketchovers. There are more on their site which is why I didn't upload everything here as I urge you to visit their page and look at their amazing art for youself, Lisa Wiley's art site!
Character concepts:
Friday, December 8, 2023
Skylanders Commercial Designs
For some reason the Skylanders Trap Team commercials actually have a lot of publicly available concepts, including for the Skylanders themselves!































